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Recently I’ve decided to step away from creating more convoluted and expansive adventures, most of the campaigns I’ve DM’ed were played over the span of a year or more, and started focusing on designing more compact adventures. Drawing up battlemaps that are the basis for what could amount to a side quest basically, like this map of the Roadstop Inn.

The original idea was to draw up a simple Tavern and/or Inn, one I could use for any skirmish taking place in either, but as I was sketching out my layout I couldn’t resist trying to add more layers to the design. I started mapping it out with horror stories like “The Chainsaw Massacre” or “Psycho” in the back of my mind. A place run by killers, either actual humanoids or creatures that can easily take the guise of humanoids, who kill their tenants with a nefarious purpose or simply for the fun of it.

The kind of spot where a party runs in to some lovely NPC’s, whose bodies they end up finding at the bottom of that water well. A water well I had planned on expanding on in a later map, either for a small monster fight or an expanded dungeon that runs underneath.

TAVERN INN ROADSTOP D&D PATHFINDER BATTLEMAP.jpg

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